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/* See LICENSE file for copyright and license details. */

/* appearance */
static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int gappx     = 10;        /* gaps between windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const int showbar            = 1;        /* 0 means no bar */
static const int topbar             = 1;        /* 0 means bottom bar */
static const char *fonts[]          = { "monospace:size=10", "JoyPixels:pixelsize=10:antialias=true:autohint=true" };
static const char dmenufont[]       = "monospace:size=10";
static char normbgcolor[]           = "#222222";
static char normbordercolor[]       = "#444444";
static char normfgcolor[]           = "#bbbbbb";
static char selfgcolor[]            = "#eeeeee";
static char selbordercolor[]        = "#005577";
static char selbgcolor[]            = "#005577";
static char scratchpadname[]        = "scratchpad";
static char *colors[][3] = {
       /*               fg           bg           border   */
       [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
       [SchemeSel]  = { selfgcolor,  selbgcolor,  selbordercolor  },
};

/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

static const Rule rules[] = {
    /* xprop(1):
     *    WM_CLASS(STRING) = instance, class
     *    WM_NAME(STRING) = title
     */
    /* class      instance    title       tags mask     isfloating   monitor */
    { "Gimp",     NULL,       NULL,       0,            1,           -1 },
};

/* layout(s) */
static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */

static const Layout layouts[] = {
    /* symbol     arrange function */
    { "[]=",      tile },    /* first entry is default */
    { "><>",      NULL },    /* no layout function means floating behavior */
    { "[M]",      monocle },
    { "|M|",      centeredmaster },
    { ">M>",      centeredfloatingmaster },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
    { MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
    { MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
    { MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
    { MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, NULL };
static const char *termcmd[]  = { "st", NULL };
static const char *scratchpadcmd[] = {"st", "-t", scratchpadname, "-g", "120x34", NULL};

/* commands spawned when clicking statusbar, the mouse button pressed is exported as BUTTON */
/* static char *statuscmds[] = { "notify-send Mouse$BUTTON" }; */
static char *statuscmd[] = { "/bin/sh", "-c", NULL, NULL };

static Key keys[] = {
    /* modifier                     key        function        argument */
    { MODKEY,                       XK_d,      spawn,          {.v = dmenucmd } },
    { MODKEY,                       XK_Return, spawn,          {.v = termcmd } },
    { MODKEY,                       XK_b,      togglebar,      {0} },
    { MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
    { MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
    { MODKEY,                       XK_u,      incnmaster,     {.i = +1 } },
    { MODKEY,                       XK_i,      incnmaster,     {.i = -1 } },
    { MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
    { MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
    { MODKEY|ShiftMask,             XK_Return, zoom,           {0} },
    { MODKEY,                       XK_Tab,    view,           {0} },
    { MODKEY|ShiftMask,             XK_q,      killclient,     {0} },
    { MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
    { MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
    { MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
    { MODKEY,                       XK_c,      setlayout,      {.v = &layouts[3]} },
    { MODKEY|ShiftMask,             XK_c,      setlayout,      {.v = &layouts[4]} },
    { MODKEY,                       XK_grave,  togglescratch,  {.v = scratchpadcmd } },
    { MODKEY,                       XK_space,  setlayout,      {0} },
    { MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
    { MODKEY,                       XK_0,      view,           {.ui = ~0 } },
    { MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
    { MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
    { MODKEY,                       XK_period, focusmon,       {.i = +1 } },
    { MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
    { MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
    { MODKEY,                       XK_F5,     xrdb,           {.v = NULL } },
    TAGKEYS(                        XK_1,                      0)
    TAGKEYS(                        XK_2,                      1)
    TAGKEYS(                        XK_3,                      2)
    TAGKEYS(                        XK_4,                      3)
    TAGKEYS(                        XK_5,                      4)
    TAGKEYS(                        XK_6,                      5)
    TAGKEYS(                        XK_7,                      6)
    TAGKEYS(                        XK_8,                      7)
    TAGKEYS(                        XK_9,                      8)
    { MODKEY|ShiftMask,             XK_x,      quit,           {0} },
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
    /* click                event mask      button          function        argument */
    { ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
    { ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
    { ClkWinTitle,          0,              Button2,        zoom,           {0} },
    { ClkStatusText,        0,              Button1,        spawn,          {.v = statuscmd } },
    { ClkStatusText,        0,              Button2,        spawn,          {.v = statuscmd } },
    { ClkStatusText,        0,              Button1,        sigdwmblocks,   {.i = 1} },
    { ClkStatusText,        0,              Button2,        sigdwmblocks,   {.i = 2} },
    { ClkStatusText,        0,              Button3,        sigdwmblocks,   {.i = 3} },
    { ClkStatusText,        0,              Button4,        sigdwmblocks,   {.i = 4} },
    { ClkStatusText,        0,              Button5,        sigdwmblocks,   {.i = 5} },
    { ClkStatusText,        ShiftMask,      Button1,        sigdwmblocks,   {.i = 6} },
    { ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
    { ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
    { ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
    { ClkTagBar,            0,              Button1,        view,           {0} },
    { ClkTagBar,            0,              Button3,        toggleview,     {0} },
    { ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
    { ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};