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authorJackson Taylor <jtaylormuffins@gmail.com>2020-07-07 23:13:35 +0000
committerJackson Taylor <jtaylor@classicalconversations.com>2022-02-07 10:19:29 -0500
commit9e4cacd3fba81b2f816fb44f45b40646e8f59781 (patch)
tree163ee5ac0921b609674910061d5ac7fe3c756336
parenta5f1c694db28c9c8447f558e79a0de612eeae88a (diff)
Add variables to config.h
I originally removed config.h all together but that was dumb
-rw-r--r--config.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/config.h b/config.h
index 792e416f..cc8b2182 100644
--- a/config.h
+++ b/config.h
@@ -14,6 +14,7 @@ static char normfgcolor[] = "#bbbbbb";
static char selfgcolor[] = "#eeeeee";
static char selbordercolor[] = "#005577";
static char selbgcolor[] = "#005577";
+static char scratchpadname[] = "scratchpad";
static char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
@@ -42,6 +43,8 @@ static const Layout layouts[] = {
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
+ { "|M|", centeredmaster },
+ { ">M>", centeredfloatingmaster },
};
/* key definitions */
@@ -59,6 +62,7 @@ static const Layout layouts[] = {
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbordercolor, "-sf", selfgcolor, NULL };
static const char *termcmd[] = { "st", NULL };
+static const char *scratchpadcmd[] = {"st", "-t", scratchpadname, "-g", "120x34", NULL};
static Key keys[] = {
/* modifier key function argument */
@@ -77,6 +81,9 @@ static Key keys[] = {
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
+ { MODKEY, XK_c, setlayout, {.v = &layouts[3]} },
+ { MODKEY|ShiftMask, XK_c, setlayout, {.v = &layouts[4]} },
+ { MODKEY, XK_grave, togglescratch, {.v = scratchpadcmd } },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },