From 83a85c986f732dbae0e4617a79bf80ae4e11cabb Mon Sep 17 00:00:00 2001 From: Jackson Taylor Date: Sat, 15 Aug 2020 20:22:09 -0400 Subject: Few updates I think the reason I was having so many issues with emojis is because of the lack of the statucmd patch in dwm. After adding it I can now see the emojis from dwmblocks. It may relate also to Luke Smith's build of dwmblocks. I originally planned on adding the ability to click icons later on down the line, but now I have it pretty much how I like it. --- config.h | 144 ++++++++++++++++++++++++++++++++++----------------------------- 1 file changed, 77 insertions(+), 67 deletions(-) (limited to 'config.h') diff --git a/config.h b/config.h index 79ef8349..593022c6 100644 --- a/config.h +++ b/config.h @@ -7,7 +7,6 @@ static const unsigned int snap = 32; /* snap pixel */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ static const char *fonts[] = { "monospace:size=10", "JoyPixels:pixelsize=10:antialias=true:autohint=true" }; -/* static const char *fonts[] = { "Hack:size=10:antialias=true:autohint=true", "JoyPixels:pixelsize=10:antialias=true:autohint=true" }; */ static const char dmenufont[] = "monospace:size=10"; static char normbgcolor[] = "#222222"; static char normbordercolor[] = "#444444"; @@ -26,12 +25,12 @@ static char *colors[][3] = { static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; static const Rule rules[] = { - /* xprop(1): - * WM_CLASS(STRING) = instance, class - * WM_NAME(STRING) = title - */ - /* class instance title tags mask isfloating monitor */ - { "Gimp", NULL, NULL, 0, 1, -1 }, + /* xprop(1): + * WM_CLASS(STRING) = instance, class + * WM_NAME(STRING) = title + */ + /* class instance title tags mask isfloating monitor */ + { "Gimp", NULL, NULL, 0, 1, -1 }, }; /* layout(s) */ @@ -40,85 +39,96 @@ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */ static const Layout layouts[] = { - /* symbol arrange function */ - { "[]=", tile }, /* first entry is default */ - { "><>", NULL }, /* no layout function means floating behavior */ - { "[M]", monocle }, - { "|M|", centeredmaster }, - { ">M>", centeredfloatingmaster }, + /* symbol arrange function */ + { "[]=", tile }, /* first entry is default */ + { "><>", NULL }, /* no layout function means floating behavior */ + { "[M]", monocle }, + { "|M|", centeredmaster }, + { ">M>", centeredfloatingmaster }, }; /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ - { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ - { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ - { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ - { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, + { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ + { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ + { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ -static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbordercolor, "-sf", selfgcolor, NULL }; +static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", "#222222", "-nf", "#bbbbbb", "-sb", "#3d0373", "-sf", "#eeeeee", NULL }; static const char *termcmd[] = { "st", NULL }; static const char *scratchpadcmd[] = {"st", "-t", scratchpadname, "-g", "120x34", NULL}; +/* commands spawned when clicking statusbar, the mouse button pressed is exported as BUTTON */ +/* static char *statuscmds[] = { "notify-send Mouse$BUTTON" }; */ +static char *statuscmd[] = { "/bin/sh", "-c", NULL, NULL }; + static Key keys[] = { - /* modifier key function argument */ - { MODKEY, XK_d, spawn, {.v = dmenucmd } }, - { MODKEY, XK_Return, spawn, {.v = termcmd } }, - { MODKEY, XK_b, togglebar, {0} }, - { MODKEY, XK_j, focusstack, {.i = +1 } }, - { MODKEY, XK_k, focusstack, {.i = -1 } }, - { MODKEY, XK_u, incnmaster, {.i = +1 } }, - { MODKEY, XK_i, incnmaster, {.i = -1 } }, - { MODKEY, XK_h, setmfact, {.f = -0.05} }, - { MODKEY, XK_l, setmfact, {.f = +0.05} }, - { MODKEY|ShiftMask, XK_Return, zoom, {0} }, - { MODKEY, XK_Tab, view, {0} }, - { MODKEY|ShiftMask, XK_q, killclient, {0} }, - { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, - { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, - { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, - { MODKEY, XK_c, setlayout, {.v = &layouts[3]} }, - { MODKEY|ShiftMask, XK_c, setlayout, {.v = &layouts[4]} }, + /* modifier key function argument */ + { MODKEY, XK_d, spawn, {.v = dmenucmd } }, + { MODKEY, XK_Return, spawn, {.v = termcmd } }, + { MODKEY, XK_b, togglebar, {0} }, + { MODKEY, XK_j, focusstack, {.i = +1 } }, + { MODKEY, XK_k, focusstack, {.i = -1 } }, + { MODKEY, XK_u, incnmaster, {.i = +1 } }, + { MODKEY, XK_i, incnmaster, {.i = -1 } }, + { MODKEY, XK_h, setmfact, {.f = -0.05} }, + { MODKEY, XK_l, setmfact, {.f = +0.05} }, + { MODKEY|ShiftMask, XK_Return, zoom, {0} }, + { MODKEY, XK_Tab, view, {0} }, + { MODKEY|ShiftMask, XK_q, killclient, {0} }, + { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, + { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, + { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, + { MODKEY, XK_c, setlayout, {.v = &layouts[3]} }, + { MODKEY|ShiftMask, XK_c, setlayout, {.v = &layouts[4]} }, { MODKEY, XK_grave, togglescratch, {.v = scratchpadcmd } }, - { MODKEY, XK_space, setlayout, {0} }, - { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, - { MODKEY, XK_0, view, {.ui = ~0 } }, - { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, - { MODKEY, XK_comma, focusmon, {.i = -1 } }, - { MODKEY, XK_period, focusmon, {.i = +1 } }, - { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, - { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, - { MODKEY, XK_F5, xrdb, {.v = NULL } }, - TAGKEYS( XK_1, 0) - TAGKEYS( XK_2, 1) - TAGKEYS( XK_3, 2) - TAGKEYS( XK_4, 3) - TAGKEYS( XK_5, 4) - TAGKEYS( XK_6, 5) - TAGKEYS( XK_7, 6) - TAGKEYS( XK_8, 7) - TAGKEYS( XK_9, 8) - { MODKEY|ShiftMask, XK_x, quit, {0} }, + { MODKEY, XK_space, setlayout, {0} }, + { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, + { MODKEY, XK_0, view, {.ui = ~0 } }, + { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, + { MODKEY, XK_comma, focusmon, {.i = -1 } }, + { MODKEY, XK_period, focusmon, {.i = +1 } }, + { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, + { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, + { MODKEY, XK_F5, xrdb, {.v = NULL } }, + TAGKEYS( XK_1, 0) + TAGKEYS( XK_2, 1) + TAGKEYS( XK_3, 2) + TAGKEYS( XK_4, 3) + TAGKEYS( XK_5, 4) + TAGKEYS( XK_6, 5) + TAGKEYS( XK_7, 6) + TAGKEYS( XK_8, 7) + TAGKEYS( XK_9, 8) + { MODKEY|ShiftMask, XK_x, quit, {0} }, }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static Button buttons[] = { - /* click event mask button function argument */ - { ClkLtSymbol, 0, Button1, setlayout, {0} }, - { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, - { ClkWinTitle, 0, Button2, zoom, {0} }, - { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, - { ClkClientWin, MODKEY, Button1, movemouse, {0} }, - { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, - { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, - { ClkTagBar, 0, Button1, view, {0} }, - { ClkTagBar, 0, Button3, toggleview, {0} }, - { ClkTagBar, MODKEY, Button1, tag, {0} }, - { ClkTagBar, MODKEY, Button3, toggletag, {0} }, + /* click event mask button function argument */ + { ClkLtSymbol, 0, Button1, setlayout, {0} }, + { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, + { ClkWinTitle, 0, Button2, zoom, {0} }, + { ClkStatusText, 0, Button1, spawn, {.v = statuscmd } }, + { ClkStatusText, 0, Button2, spawn, {.v = statuscmd } }, + { ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1} }, + { ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2} }, + { ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3} }, + { ClkStatusText, 0, Button4, sigdwmblocks, {.i = 4} }, + { ClkStatusText, 0, Button5, sigdwmblocks, {.i = 5} }, + { ClkStatusText, ShiftMask, Button1, sigdwmblocks, {.i = 6} }, + { ClkClientWin, MODKEY, Button1, movemouse, {0} }, + { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, + { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, + { ClkTagBar, 0, Button1, view, {0} }, + { ClkTagBar, 0, Button3, toggleview, {0} }, + { ClkTagBar, MODKEY, Button1, tag, {0} }, + { ClkTagBar, MODKEY, Button3, toggletag, {0} }, }; -- cgit v1.2.3